[INTERFACE] ; GENERAL SUPPORT OF THE INTERFACES JOYSTICK_INTERFACE =1 ASN_INTERFACE=1 WXAR_INTERFACE=0 ; UDP 0 CONNECTOR FOR THE SHARED COCKPIT [UDP_CONNECTOR_0] UDP_ENABLED=0 SEND_RATE_DIVIDER=0; // 128 times per second UDP_BROADCAST_ALLOWED=0 UDP_BROADCAST_MASK=0.0.0.0:49200 UDP_RECEIVE_ALLOWED=0 UDP_RECEIVE_MASK=0.0.0.0:49210 ICP_TX_FILTER=6152 ICP_RX_FILTER=6152 ; UDP 1 CONNECTOR FOR THE SHARED COCKPIT OBSERVER LINK [UDP_CONNECTOR_1] UDP_ENABLED=0 SEND_RATE_DIVIDER=0; // 128 times per second UDP_BROADCAST_ALLOWED=0 UDP_BROADCAST_MASK=0.0.0.0:0 UDP_RECEIVE_ALLOWED=0 UDP_RECEIVE_MASK=0.0.0.0:49200 ICP_TX_FILTER=6152 ICP_RX_FILTER=6152 ; UDP 2 CONNECTOR FOR THE INSTRUCTOR STATION [UDP_CONNECTOR_2] UDP_ENABLED=1 SEND_RATE_DIVIDER=4; // 32 times per second UDP_BROADCAST_ALLOWED=1 UDP_BROADCAST_MASK=127.0.0.1:49230 UDP_RECEIVE_ALLOWED=1 UDP_RECEIVE_MASK=0.0.0.0:49240 ; UDP 3 CONNECTOR FOR THE 3RD PARTY [UDP_CONNECTOR_3] UDP_ENABLED=1 SEND_RATE_DIVIDER=8; // 16 times per second UDP_BROADCAST_ALLOWED=1 UDP_BROADCAST_MASK=127.0.0.1:49250 UDP_RECEIVE_ALLOWED=1 UDP_RECEIVE_MASK=0.0.0.0:49260 [EFIS] ; 1 for KG, 0 for LBS FUEL_KG_UNITS=0 ; 1 for hPa, 0 for Inches PRESSURE_HPA_UNITS=0 ; 1 to syncronize pilot and copilot side altimeter settings PFD_QNH_SYNC=1 AFCS_FSX_SYNC=1 [GRAPHICS] Enable =1 SmoothingQuality=1 ;VECTOR_RATE 0=1x, 1=1/2x, 2=1/4x, 3=1/8x VECTOR_RATE=0 ; Q400 will make sure the screen drawing thread always consumes power. ; If this option is enabled, recommend to set VECTOR_RATE to 0 LoadEqualization=0 CompositingQuality=1 [SYSTEM] ; timing source 0=Queue Timer, 1=Multimedia Timer TimingSource=1 ; disabling the FDE to FSX syncronization might be necessary if unlimited fps setting is used disableFDEtoFSXSync=0 ; by default Dash-8 will not load it's tasks onto the CPU core where the FSX process runs disableFSXCPUBypass=0 ; Here one can specify which CPU cores the certain function threads will prefer to run ; 1 bit per core. For example, 2=CPUid2, 4=CPUid3, 6=CPUid2+3 Only takes effect if disableFSXCPUBypass is not 0 systemThreadsCPUMask=0 graphicsThreadCPUMask=0 ; All parameters generally from -1.0 to 1.0 ; [FLIGHTCONTROLS] ; this means, no real force feedback available ElevatorInFSXmode = 1 ; TillerInput = 0: tiller control is with mouse only ; TillerInput = 1: turning ailerons below 40kts will steer the plane ; TillerInput = 2: tiller is mapped to the spoiler axis TillerInput =1 ; Tiller dead zone in percent/100 TillerDeadZone=0.1 ; Flight Controls positions from FSX ElevatorsByFSX=1 AileronsByFSX=1 RuddersByFSX=1 ; CENTER AND DEFLECTION ARE IN THE 0x0000-0xFFFF range ELEVATOR0_CENTER =32768 ELEVATOR0_DEFLECTION =32768 AILERON0_CENTER =32768 AILERON0_DEFLECTION =32768 RUDDER0_CENTER =32768 RUDDER0_DEFLECTION =32768 BRAKEL0_OFF =1 BRAKEL0_ON =65535 BRAKER0_OFF =1 BRAKER0_ON =65535 ELEVATOR1_CENTER =32768 ELEVATOR1_DEFLECTION =32768 AILERON1_CENTER =32768 AILERON1_DEFLECTION =32768 RUDDER1_CENTER =32768 RUDDER1_DEFLECTION =32768 BRAKEL1_OFF =1 BRAKEL1_ON =65535 BRAKER1_OFF =1 BRAKER1_ON =65535 TILLER_CENTER =32768 TILLER_DEFLECTION =32768 FORCEFEEDBACK_TWIST =0.00 YAW_DUE_TO_PROPWASH =1.0 TURBULENCE_FACTOR =0.75 ELEVATOR_EFFECTIVENESS =0.4 AILERONS_EFFECTIVENESS =1.0 RUDDERS_EFFECTIVENESS =0.5 PEDALS_STEERING_EFFECTIVENESS = 2.5 AUTO_RUDDER_FACTOR =1.0 [ENGINECONTROLS] ; PARAMETERS ARE WITHIN THE 0x0000-0xFFFF range ; now tuned to the noisy sim PL1_REVERSE =-4096 PL1_DISC =0 PL1_FLTIDLE =18000 PL1_RATING =65535 PL1_MAX =65535 PL2_REVERSE =-4096 PL2_DISC =0 PL2_FLTIDLE =18000 PL2_RATING =65535 PL2_MAX =65535 CL1_FUELOFF =5000 CL1_START =23370 CL1_850 =38158 CL1_900 =53264 CL1_1020 =65152 CL2_FUELOFF =5000 CL2_START =23092 CL2_850 =39032 CL2_900 =53080 CL2_1020 =65280 AUTO_DIFFERENTIAL_THRUST_ON_TAXI =1 [VISION] ; This section is for the Flght Training Device Vision LeftViewAngle = 0.04 LeftViewOffset = 0 RightViewAngle = -0.03 RightViewOffset = 0 [SOUND] ;Set the following to 1 if experiencing sound problems under Windows 7 Win7CompatibilityMode = 0 ; Device on which all sounds in this section will be played. 0 Sound Mapper, ; 1..n is a device number as it appears in the "Default Device" list at the audio page of the windows sound settings. MainPlaybackDeviceId = 0 ; Device on which the headphone sounds will be played, can be the same as the MainPlaybackDeviceId HPNPlaybackDeviceId = 0 ; the next entries define to which speakers the respective sounds will be routed to. The map is created by adding the flags, corresponding to the particular sound channels in a SB 9.1 standard, as follows: ; SOUND 3D -1 ; SOUND INACTIVE 0 ; SPEAKER_FRONT_LEFT 1 ; SPEAKER_FRONT_RIGHT 2 ; SPEAKER_FRONT_CENTER 4 ; SPEAKER_LOW_FREQUENCY 8 ; SPEAKER_REAR_LEFT 16 ( if you dont hear any sound from it, try SPEAKER_SIDE_LEFT instead) ; SPEAKER_REAR_RIGHT 32 ( if you dont hear any sound from it, try SPEAKER_SIDE_RIGHT instead) ; SPEAKER_SIDE_LEFT 64 ( microsoft would usually play it at REAR LEFT) ; SPEAKER_SIDE_RIGHT 128 ( microsoft would usually play it at REAR RIGHT) ; the XXXX_sound_level has 3 values in % (from 0..100), for cockpit, cabin and external views ; The map for left engine sounds. Engine sounds will also be played by subwoofer in anycase left_engine_sounds_map = -1 left_engine_sound_level = 50,80,75 ; The map for right engine sounds. Engine sounds will also be played by subwoofer in anycase right_engine_sounds_map =-1 right_engine_sound_level = 50,80,75 ; MAP for left side headphones navigation sounds. leftpilot_hpn_sounds_map = 1 leftpilot_hpn_sound_level = 75,0,0 ; MAP for left side speaker navigation sounds. leftpilot_spkr_sounds_map = -1 leftpilot_spkr_sound_level = 75,0,0 ; MAP for right side headphones navigation sounds. rightpilot_hpn_sounds_map = 2 rightpilot_hpn_sound_level = 75,0,0 ; MAP for right side speaker navigation sounds. rightpilot_spkr_sounds_map = -1 rightpilot_spkr_sound_level = 75,0,0 ; MAP for observer navigation sounds. observer_sounds_map = -1 observer_sound_level =75,0,0 ; MAP for synthetic warnings (same for left/right side). was 48 synthetic_warnings_map = -1 synthetic_warnings_sound_level = 75,0,0 ; avionics fan avionics_fan_map = -1 avionics_fan_sound_level = 75,0,0 ; sounds, coming from the cabin cabin_sounds_map = -1 cabin_sounds_level = 110,100,0 ; clicks from the switches and knobs (is it possible to do this dynamically) switch_clicks_map = -1 switch_clicks_sound_level = 100 ; Nose Gear sound NoseGear_sound_map = -1 NoseGear_sound_level = 100,100,100 ; Sound for left langing gear LeftLandingGear_sound_map = -1 LeftLandingGear_sound_level = 75,75,100 ; Sound for right langing gear RightLandingGear_sound_map = -1 RightLandingGear_sound_level = 75,75,100 ; Ambient wind sound, left side of windshield LeftAmbientWindSound_map = -1 LeftAmbientWindSound_level = 50,50,50 ; Ambient wind sound, right side of windshield RightAmbientWindSound_map = -1 RightAmbientWindSound_level = 50,50,50 ; Sound when aircraft rolls GroundRollSound_map = -1 GroundRollSound_level = 75,75,75 ; APU/GPU sound APUSound_level = 0,0,100 GPUSound_level = 35,0,100 ; passenger entertainment settings ; flag to enable/disable all announcements of flight attendant entertainment_FA_announcements_enabled = 1 ; flag to enable/disable all announcements from flight deck entertainment_FC_announcements_enabled = 1 ; flag to enable/disable music entertainment_music_enabled = 1 ; if set to 1, announcements will be played according to the announcements script. ; if set to 0, the announcements still can be played manually using FMS entertainment_auto_announcements = 1 [JOYSTICK_INTERFACE_ASSIGNMENTS] ; See SpecialFeatures.pdf Joystick Connector section for description ; Ailerons ;J0_X=FlightControls_->sensors.Aileron0_ADC ; Elevators ;J0_Y=-FlightControls_->sensors.Elevator0_ADC ; Rudder ;J0_Z=FlightControls_->sensors.Rudder0_ADC ; AP DISC J0_b1=AFCS_->inputs.AP_disengage J0_b2=AFCS_->inputs.TCS_button [CONFIGURATION] cockpitConfigScript=ccColdAndDark ; Maintenance Deprecation Factor specifies how much faster the aircraft is weared off compare to the real life WearOffFactor=1.0 ; Pause the sim when FMS1 Top Of Descend is reached PAUSE_ON_TOD=0